The mockup scene has a configurable background separate from the device. Pick a colour, a gradient, a blurred image, or a custom image.
Open the background panel
Click the empty area around the device → the background panel docks to the right. Or click the Background tab in the right-side panel.
Modes
| Mode | What you set | Best for |
|---|---|---|
| Solid colour | One colour with optional alpha | Brand colour shots, clean delivery |
| Linear gradient | Two colours plus angle | Hero shots, marketing visuals |
| Radial gradient | Inner and outer colour, centre position | Subtle spotlight effect |
| Blur | Source image with blur amount | Out-of-focus background that hints at context |
| Image | Source image, no blur | Lifestyle product shots |
| Transparent | — | When you plan to composite the render in the Video Editor |
Switching mode
Click the dropdown at the top of the background panel. The controls below update to match.
Gradient picker
The Gradient mode opens a full gradient picker. Start from a preset swatch — Sunburn, Flamingo, Aqua Lime and around twenty more — or edit the stops and angle for a freeform gradient of your own. Flip on Animated gradient to slowly pan the gradient back and forth for a living backdrop. (The pan plays live in the Video Editor; a still mockup shows the gradient static.)
Shader backgrounds
Set the type to Shader (GLSL) for a live, animated background driven by a fragment shader. Pick a preset — Silk Flow, Glow Blobs, Coral Waves, Plasma, Mesh Gradient, Blue Planet, or Aurora Ridge — or paste your own Shadertoy-style mainImage() code, with a live preview and a speed control. Shaders animate inside the Video Editor; in the mockup canvas a shader stands in as its base solid colour, so use it where the output is a video project.
Alpha
In every colour-based mode, the colour picker exposes an alpha slider. Combined with Transparent mode, this is how you build over-the-top device animations that composite cleanly on top of other footage.
Brand colour pinning
Once you set a colour, the picker remembers it for the project. Switching to another mode and back restores the same colour. Use the project’s Brand colours section (top of the panel) to pin up to five swatches.
Image as background
Drag any image element from the canvas onto the background mode set to Image. The image fills the canvas, fit-to-cover by default. Adjust position and scale with the secondary controls.
Blur
The Blur mode is the most useful for product showcases. It uses the same image as Image but applies an adjustable blur (0–100). Pair with DoF on the device for a layered shallow-depth look.
Keyframe the background
Background colours, gradient angles, and blur amounts are keyframable. The keyframes appear in the same timeline as the device animation.
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