Uploading Local Files

Bring files from your machine onto a board with drag-and-drop, paste, or a file picker.

Drag from Finder or Explorer

The most common path. Open the folder in Finder (macOS) or File Explorer (Windows), select one or more files, and drag them onto the canvas.

Multi-file drops keep the order they were selected. Drop a folder to add every file recursively.

File picker

Right-click an empty spot on the canvas → Upload files. The OS file picker opens with multi-select enabled. Pick one or many files and confirm.

Paste image bytes

Copy an image from any app (browser, Preview, Photoshop, Figma) and press Cmd / Ctrl-V on the canvas. The clipboard pixels are saved as a PNG file in the board folder.

What happens to the file

The original file is copied into the board’s media folder under the app data directory. The element on the canvas references that copy. Modifying or deleting the source file does not affect the board.

If a connected folder is set up for the board, the copy goes into the connected folder instead.

Supported types

The same list applies everywhere a file enters the app — drag, picker, paste, or URL import. Each file is classified by extension and placed as the matching canvas element type:

GroupExtensionsBecomes
Images.jpg .jpeg .png .gif .webp .svg .bmp .icoimage
Video.mp4 .webm .mov .avi .mkvvideo
Audio.mp3 .wav .ogg .aac .flac .m4a .wma .opusaudio
Documents.pdf .html .htm .md .markdown .txt .docx .csvpdf / markdown / html card
3D models.obj .glb .gltf .fbx3d-model
After Effects.aep .aepxafter-effects
Blender.blendblender
DaVinci Resolve.drpdavinci-resolve
Design.fig (Figma)figma

Notes:

  • AVIF images are accepted when pasted or dragged from the browser (they arrive as image/*), but .avif files chosen from the file picker may not pass the picker’s extension filter — paste them instead if the picker skips them.
  • .fbx is accepted on drag-and-drop and paste, but the Upload files picker only offers .obj, .glb, and .gltf. Drag an .fbx onto the canvas to import it.
  • .fig files are kept as-is and shown by their embedded preview image — the app does not open or edit the design, but the original file stays available for download. See Adding Media Elements for what the canvas card looks like.

Unsupported file types are rejected with a short error toast.

This page covers what you can bring in. For the formats the app renders and exports out (video renders, AE/Blender/Mockup output, image export), see Rendering and Output Formats.

File size

There is no hard upper limit, but very large files (multi-gigabyte videos) take time to copy on import. Watch the status indicator while the copy runs; the element appears on the canvas immediately and updates from a placeholder to the full thumbnail when the copy finishes.

Where to go next

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