v7.0.0 — Effects, motion blur and mockups inside the Video Editor

  • Effects on adjustment layers — an adjustment layer can now run a stack of real GPU effects over everything beneath it — Glow, RGB Split, Digital Glitch, Scanlines, Film Grain, VHS, Fisheye, Vignette, Radial Blur, Sharpen and Shockwave, or your own custom GLSL shader. Each has its own controls, they chain in order after the colour grade, and a single master Amount can be keyframed to dial the whole stack in and out over time — identically in the preview, in exports and in server renders.
  • Motion blur on render — a new Blur dropdown in the render bar adds true shutter-angle motion blur — Subtle (90°), Normal (180°), Strong (270°) or Max (360°) — by rendering each moving frame several times across the shutter and averaging them. It covers keyframed transforms, including adjustment-layer zoom and pan, and speed-ramped video; still frames cost nothing, and the preview stays sharp so you can keep cutting.
  • Mockups, right inside the Video Editor — a new Mockups tab lists every device — website frame, iPhone, iPad, MacBook, iMac, image grid or no device at all. Pick one and the full Mockup Builder opens over the editor, seeded with that device; commit it and the finished animation lands on your timeline as an ordinary clip. Double-click that clip later to reopen the builder and re-render it in place, so the mockup stays editable instead of becoming a dead video file.
  • Transparent WebM footage plays and renders properly — alpha WebM clips used to preview as a black rectangle because the editor played their opaque proxy; the original is now used, so transparency shows on the canvas exactly as it will in the export. Renders of those clips are also around 10× faster, thanks to a new sliding-window frame cache built for WebM.
  • A keyframe editor with one track per property — the keyframe panel now draws a separate mini-timeline for every animated property, so fade, scale and rotation sit side by side instead of one at a time. Drag a box across the rows to grab keys from several properties at once, shift-click to add individual keys, and move the whole group together — with magnetic snapping to neighbouring keys (hold Alt to bypass it). Clicking empty space seeks the playhead there.
  • Seven new MotionFast templates — a new Carousels category arrives with Card Rail, Stacking Cards, Unstacking Cards and Tiled Gallery (grid or masonry, with scrolling layouts), joined by Prompt Card Click and Social Post for UI-style product shots and Split Clones for typography — all native motion layers, rendered on-device with the rest of your timeline.
  • Three new animated shader backgroundsGlow Blobs, Blue Planet and Aurora Ridge join the shader library, available for project backgrounds and shape fills in both the Video Editor and the Mockup Builder.
  • Copy path on any media card — the card context menu can now copy a file’s real path on disk, with symlinks resolved — so a card living in a connected board folder reports the location you actually keep it in.
Igor

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